How to Play SCP: Containment Breach Nine Tailed Fox Mod
SCP: Containment Breach Nine Tailed Fox Mod is a fan-made modification of the popular survival horror game SCP: Containment Breach. In this mod, you play as one of the members of the elite MTF unit E-11 (Nine Tailed Fox), who are sent to deal with the containment breach at the SCP Foundation facility. Your mission is to secure, contain and protect the anomalous objects and entities that have escaped their containment chambers.
To play this mod, you need to have SCP: Containment Breach installed on your computer. You can download it for free from Steam. Then, you need to download the latest version of SCP: Containment Breach Nine Tailed Fox Mod from ModDB. Extract the files and copy them to your SCP: Containment Breach folder. Run the game and select \"SCP - NTF Mod\" from the main menu.
Scp Containment Breach Ntf
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In this mod, you have access to various weapons and equipment, such as pistols, rifles, grenades, flashlights and radios. You can use them to fight against hostile SCPs and enemy personnel. You also have a health bar and a stamina bar that you need to manage. You can heal yourself with medkits and restore your stamina by resting or drinking water. You can also interact with other MTF members and receive orders from your commander.
The mod features several new SCPs and locations that are not present in the original game. Some of them are based on existing SCP articles, while others are original creations by the mod developers. You will encounter different scenarios and events depending on your choices and actions. The mod also has multiple endings that depend on your performance and achievements.
SCP: Containment Breach Nine Tailed Fox Mod is a challenging and immersive experience that will test your skills and nerves. If you are a fan of SCP: Containment Breach or the SCP Foundation universe, you should definitely give it a try.The SCP Foundation is a secret organization that operates worldwide. Its purpose is to secure anomalous objects and entities that violate natural laws and pose a threat to normalcy and humanity. These anomalies are designated as SCPs and are assigned a classification based on their properties and containment difficulty. The Foundation also conducts research and experiments on SCPs to understand their nature and origin.
The mod features several SCPs from the original game, such as SCP-173 (The Sculpture), SCP-106 (The Old Man), SCP-049 (The Plague Doctor), SCP-096 (The Shy Guy), SCP-939 (With Many Voices) and SCP-682 (Hard-to-Destroy Reptile). It also introduces new SCPs, such as SCP-008 (Zombie Plague), SCP-035 (Possessive Mask), SCP-457 (Burning Man), SCP-966 (Sleep Killer) and SCP-1048 (Builder Bear). Some of these SCPs are friendly, neutral or hostile to the player, while others have variable behavior depending on the situation.
The mod has four possible endings: A, B, C and D. The ending you get depends on your actions throughout the game, such as how many SCPs you contain or neutralize, how many MTF members you save or kill, how many enemies you eliminate or spare, and how you deal with certain events and choices. The endings range from good to bad, with different consequences for the Foundation and the world. 0efd9a6b88
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